IIGS Tape-In Interface

2 posts / 0 new
Last post
Offline
Last seen: 8 years 6 months ago
Joined: Feb 9 2016 - 08:41
Posts: 6
IIGS Tape-In Interface

I am working on a ridculous project to bring the cassette-in interfrace from the early 8-bit A2s to the IIGS. I have the hardware worked up (I think so anyway) but on the software side of things I have hit a major wall. My original plan was to trim the tape read code as much as possible and enter it in by hand, however this doesn't seem to be a very good idea since the minimum code required is still somewhere in the neighborhood of 160 bytes. I then decided to use the entire tape in routine found in the earlier A2s and place it in the same address locations on the IIGS, but this proved difficult because I was trying to use the mini-assembler and manually enter the code, but I could never get it to work, I don't know if it was because I didn't have everything entered, if I entered a part in incorrectly, or if I have any issue with my hardware.

So here is what I have and what I am trying to do:
1) I have the machine language and assembly code that I want to enter that I have taken from the Apple II ROM listing
2) I know where I want the code to be entered.
3) I do not know if I have all of the code required so I would like to know the process, so I don't have to keep coming back and asking people for additional help

I want to be able to write snippets of code to various blocks of memory. I want to eventually have a bootable disk that I could put in and load the memory to the various location, but for now I would settle for how to enter the data using serial, using an ASCII file (I assume the IIGS can use ASCII files) or using pokes from BASIC. I am well out of my depth here and I can't find the information that I am looking for. At the moment I don't really care exactly how everything works on the software side (I do have the assembly lines book and eventually want to learn the how), I just want to be able to put specific code in specific locations and I cannot seem to find how to do this.

Of course if anyone wants to write me a bootable disk image I won't complain. Smile

Offline
Last seen: 7 months 3 weeks ago
Joined: Apr 6 2009 - 11:42
Posts: 15
Re: IIGS Tape-In Interface

The easiest way would be to enter all the snippets of code into source code and use an assembler to create the binary code. This allows you to make changes a lot easier.

To use the mini-assembler on a IIGS, type "!" at the monitor prompt.
Then the starting address of where to put the code, followed by the first mnemonic. You will want to start at a low address first (like $2000).
Then each successive line of code starts with a space, then the mnemonic.

i.e.
*!2000:lda #0
! sta $6
! lda #21
! sta $7

!(press ENTER to exit the mini-assembler)

Entering your code in low memory makes it easier to test. You can always move it elsewhere afterwards.

You can also set up the ampersand (&) function to call the cassette LOAD and SAVE calls and can be saved anywhere. Putting the code in the Language Card would mean your code would not work with Prodos.

Log in or register to post comments