Hi! I am working on a WIP text adventure for the C64 and Plus4 and want to port it to the Apple2enh. The text adventure updates a scoreboard on the top of the screen every time it asks for input. It is written in cc65 C. Before it prints the scoreboard, it has to preserve the initial Y pos. I know I can just use wherey() but want a more efficient method, as I'm also working on and using A2SimpleIO. I checked through my Apple2 documentation quickly and didn't find it. Right now, I just need the address of the variable that holds the cursor Y pos but want a full map of the Apple2's memory usage. Where can I get one?
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$25 - Vertical Cursor Position (0 - 23)
https://www.kreativekorp.com/miscpages/a2info/zeropage.shtml
https://www.kreativekorp.com/miscpages/a2info/memorymap.shtml
Andy McFadden, the developer of CiderPress, has some great resources...
https://fadden.com/apple2/dl/zero-page.txt
https://6502disassembly.com/a2-rom/
Thank you. :)